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ansuz / microscope-ssb



What to do if a player stalls the game?

%ON+60wUsQTl1sQzJjbrmH1xUAkJBTqoNMqbB0j5EDag=.sha256
Closedansuz opened this issue on 2/8/2018, 7:13:18 PM

What to do if a player stalls the game?

Assuming we are maintaining a strict turn-order, and playing synchronously:

If the game is stalled because a player has gone silent, and it is their turn, how long should we wait until we proceed without them?

%0eY3hXUuAygnISFXYp083eXiWDbOAbokBzgJdkd8sDo=.sha256 ansuz · 2/8/2018, 7:14:55 PM

I've started updating the rules in rules.md according to what we've discussed, but since we haven't discussed this edge-case, I'm tentatively writing 48 hours until we proceed.

%udxedbRaY75XycMsDvf8VAS+5kod13mW5I+G21Shodk=.sha256 kas · 2/8/2018, 8:45:04 PM

I agree, we need a deadline or the entire game could come to a halt. Because we're going global, we can't just use 24 hours (which would be reasonable if we were all in the same timezone, I'd say). 48 hours sounds reasonable, I think.

%7WeWf2yK9KOq/Wec0TF/uepjHpAYDvSl6MwoS7hv27o=.sha256 haileycoop · 2/8/2018, 10:35:15 PM

Agreed with 48 hours rule, to begin with

%7i4hQqc1zpIRjW38t3GadcAjPphZcw98zErYp5Q0BjU=.sha256 ansuz closed this issue · 2/9/2018, 6:26:35 AM

I've specified the 48 hour limit in rules.md

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