What to do if a player stalls the game?
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What to do if a player stalls the game?
Assuming we are maintaining a strict turn-order, and playing synchronously:
If the game is stalled because a player has gone silent, and it is their turn, how long should we wait until we proceed without them?
I've started updating the rules in rules.md
according to what we've discussed, but since we haven't discussed this edge-case, I'm tentatively writing 48 hours until we proceed.
I agree, we need a deadline or the entire game could come to a halt. Because we're going global, we can't just use 24 hours (which would be reasonable if we were all in the same timezone, I'd say). 48 hours sounds reasonable, I think.
Agreed with 48 hours rule, to begin with
I've specified the 48 hour limit in rules.md
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