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kode54 / syntrax-c



Tree: 956789b33edb9ac8476ba6158ecad009df1d19c5

Files: 956789b33edb9ac8476ba6158ecad009df1d19c5 / src / syntrax / syntrax.c

76090 bytesRaw
1#include <stdint.h>
2#include <stdlib.h>
3#include <string.h>
4#define _USE_MATH_DEFINES
5#include <math.h>
6#include <time.h>
7
8#include "syntrax.h"
9#include "file.h"
10#include "resampler.h"
11
12static void reset(Player *p)
13{
14 int i, j;
15
16 if (p->overlapBuff){
17 memset(p->overlapBuff, 0, SE_OVERLAP * 2 *2 + 2);
18 }
19
20 if (p->delayBufferL && p->delayBufferR){
21 memset(p->delayBufferL, 0, 65536 *2);
22 memset(p->delayBufferR, 0, 65536 *2);
23 }
24 if (p->tuneChannels){
25 for (i = 0; i < SE_MAXCHANS; i++) {
26 TuneChannel *tc = &p->tuneChannels[i];
27
28 tc->EQMIWERPIF = 0;
29 tc->LJHG = 0;
30 tc->insNum = -1;
31 tc->HFRLJCG = 0;
32 tc->ACKCWV = 0;
33 tc->ELPHLDR = 0;
34 tc->TVORFCC = 0;
35 tc->freq = 0;
36 tc->BNWIGU = 0;
37 tc->UHYDBDDI = 0;
38 tc->XESAWSO = 0;
39 tc->JOEEPJCI = 0;
40 tc->fmDelay = 0;
41 tc->sampleBuffer = NULL;
42 tc->smpLoopEnd = 0;
43 //tc->smpLength = 0;
44 tc->sampPos = 0;
45 tc->EYRXAB = 0;
46 tc->volume = 0;
47 tc->panning = 0;
48 tc->VNVJPDIWAJQ = 0;
49 tc->smpLoopStart = 0;
50 tc->hasLoop = 0;
51 tc->hasBidiLoop = 0;
52 tc->isPlayingBackward = 0;
53 tc->hasLooped = 0;
54
55 for (j = 0; j < 4; j++) {
56 VoiceEffect *ve = &tc->effects[j];
57
58 ve->QOMCBTRPXF = 0;
59 ve->TIPUANVVR = 0;
60 ve->MFATTMREMVP = 0;
61 ve->MDTMBBIQHRQ = 0;
62 ve->RKF = 0;
63 ve->DQVLFV = 0;
64 ve->ILHG = 0;
65 ve->YLKJB = 0;
66 ve->VMBNMTNBQU = 0;
67 ve->ABJGHAUY = 0;
68 ve->SPYK = 0;
69
70 }
71 memset(&tc->synthBuffers, 0, 0x100 * SE_MAXCHANS *2 + 2);
72 }
73 }
74}
75
76static int generateTables(Player *p)
77{
78 int i, j;
79
80 p->dynamorphTable = (int16_t *) malloc(0x100 *2);
81 if (!p->dynamorphTable) return -1;
82
83 for (i = 0; i < 0x0100; i++ ) {
84 p->dynamorphTable[i] = (sin(((M_PI * i) / 128)) * 32760);
85 }
86
87 //debug Asscilloscope says 0xF8 to 0x61FFB
88 //we probably don't have uint24_t at our disposal
89 //uint32_t it is, then
90 p->freqTable = (uint32_t *) malloc(SE_NROFFINETUNESTEPS * 128 *4);
91 if (!p->freqTable) return -1;
92 for (i = 0; i < SE_NROFFINETUNESTEPS; i++) {
93 double x;
94 for (j = 0; j < 128; j++) {
95 x = (((j + 3) * 16) - i);
96 x = (x / 192);
97 x = pow(2, x);
98 x = (x * 220) + 0.5;
99 p->freqTable[i* 128 + j] = (int)(x);
100 }
101 }
102
103 return 0;
104}
105
106void playerDestroy(Player *p)
107{
108 int i;
109
110 if (p) {
111 if (p->dynamorphTable) free(p->dynamorphTable);
112 if (p->freqTable) free(p->freqTable);
113 if (p->silentBuffer) free(p->silentBuffer);
114 if (p->overlapBuff) free(p->overlapBuff);
115 if (p->delayBufferL) free(p->delayBufferL);
116 if (p->delayBufferR) free(p->delayBufferR);
117 if (p->tuneChannels) free(p->tuneChannels);
118 if (p->voices) {
119 for (i = 0; i < SE_MAXCHANS; i++)
120 {
121 resampler_destroy(p->voices[i].resampler[0]);
122 resampler_destroy(p->voices[i].resampler[1]);
123 }
124 free(p->voices);
125 }
126
127 if (p->instruments) free(p->instruments);
128
129 free(p);
130 }
131}
132
133Player * playerCreate(int SAMPLEFREQUENCY)
134{
135 int i, j;
136
137 Player* p;
138
139 srand(time(NULL));
140
141 p = (Player *) calloc(1, sizeof(Player));
142 if (!p) return NULL;
143
144 p->bufflen = BUFFERLENGTH;
145 if (generateTables(p) < 0) goto FAIL;
146
147 p->SAMPLEFREQUENCY = SAMPLEFREQUENCY;
148
149 p->overlapPos = 0;
150
151 p->silentBuffer = malloc(0x0100 *2);
152 if (!p->silentBuffer) goto FAIL;
153 memset(p->silentBuffer, 0, 0x0100 *2);
154
155 p->ISWLKT = 0;
156 p->posCoarse = 0;
157 p->posFine = 0;
158 p->bkpDelayPos = 0;
159 p->DONGS = 0;
160 p->AMYGPFQCHSW = 0;
161 p->selectedSubsong = 0;
162 p->PQV = 0;
163 p->someCounter = 0;
164 p->WDTECTE = 0;
165 p->sePmSong = SE_PM_SONG;
166 p->AMVM = 0x0100;
167 p->channelNumber = 0;
168 p->delayPos = 0;
169
170 p->otherSamplesPerBeat = 2200;
171 p->samplesPerBeat = 2200;
172
173 p->overlapBuff = malloc(SE_OVERLAP * 2 *2 + 2);
174 if (!p->overlapBuff) goto FAIL;
175 p->delayBufferL = malloc(65536 *2);
176 if (!p->delayBufferL) goto FAIL;
177 p->delayBufferR = malloc(65536 *2);
178 if (!p->delayBufferR) goto FAIL;
179
180 p->tuneChannels = malloc(SE_MAXCHANS *sizeof(TuneChannel));
181 if (!p->tuneChannels) goto FAIL;
182 p->voices = malloc(SE_MAXCHANS *sizeof(Voice));
183 if (!p->voices) goto FAIL;
184
185 for (i = 0; i < SE_MAXCHANS; i++)
186 {
187 Voice *v = &p->voices[i];
188 memset(v, 0, sizeof(Voice));
189
190 v->resampler[0] = resampler_create();
191 v->resampler[1] = resampler_create();
192 if (!v->resampler[0] || !v->resampler[1]) goto FAIL;
193 }
194
195 reset(p);
196
197 return p;
198
199FAIL:
200 playerDestroy(p);
201 return NULL;
202}
203
204static void instrEffect(Player *p, int chanNum)
205{
206 //TODO: minimize all the vars
207 //too many of them
208 int i, j;
209 int _local3;
210 int destWave;
211 int16_t *destBuff;
212 int pos;
213 int srcWave1;
214 int _local10;
215 int srcWave2;
216 int16_t *srcBuff1;
217 int16_t *srcBuff2;
218 double _local16;
219 double _local17;
220 double _local18;
221 int oscWave;
222 int16_t *oscBuff;
223 int _local21;
224 int _local22;
225 int _local23;
226 int _local25;
227 int _local26;
228 int _local27;
229 int var1;
230 int var2;
231 double _local30;
232 double _local31;
233 int _local32;
234 int _local33;
235 int _local34;
236 int _local35;
237 int _local36;
238 int _local37;
239 int _local38;
240 int _local39;
241 int _local40;
242 int _local43;
243 int butt, ron, pat, buf2, buf1;
244
245 TuneChannel *tc = &p->tuneChannels[chanNum];
246 const Instrument *ins = &p->instruments[tc->insNum];
247
248 for (i = 0; i < 4; i++ ) {
249 const InstrumentEffect *ie = &ins->effects[i];
250 VoiceEffect *ve = &tc->effects[i];
251
252 ve->MFATTMREMVP = (ve->MFATTMREMVP + ie->oscSpeed);
253 ve->MFATTMREMVP = (ve->MFATTMREMVP & 0xFF);
254 switch (ie->effectType) {
255
256 //NONE
257 case 0:
258 break;
259
260 //NEGATE
261 case 1:
262 destWave = ie->destWave;
263 _local3 = ie->fxSpeed;
264 pos = ve->QOMCBTRPXF;
265 destBuff = tc->synthBuffers[destWave];
266
267 for (j = 0; j < _local3; j++ ) {
268 pos++;
269 pos = (pos & 0xFF);
270 destBuff[pos] = (0 - destBuff[pos]);
271
272 }
273 ve->QOMCBTRPXF = pos;
274 break;
275
276 //SWEEP
277 case 2:
278 destWave = ie->destWave;
279 _local3 = ie->fxSpeed;
280 destBuff = tc->synthBuffers[destWave];
281
282
283 for (pos = 0, j = 0; j < 0x0100; j++ ) {
284 destBuff[j] = (destBuff[j] + pos);
285 destBuff[j] = (destBuff[j] + 0x8000);
286 destBuff[j] = (destBuff[j] & 0xFFFF);
287 destBuff[j] = (destBuff[j] - 0x8000);
288 pos = (pos + _local3);
289
290 }
291 break;
292
293 //AVERAGER
294 case 3:
295 destWave = ie->destWave;
296 srcWave1 = ie->srcWave1;
297 destBuff = tc->synthBuffers[destWave];
298 srcBuff1 = tc->synthBuffers[srcWave1];
299 _local3 = ie->fxSpeed;
300 pos = 0;
301 if (_local3 > 12){
302 _local3 = 12;
303 }
304
305 for (_local10 = 0; _local10 < _local3; _local10++ ) {
306 destBuff[0] = ((srcBuff1[0xFF] + srcBuff1[1]) >> 1);
307
308 for (j = 1; j < 0xFF; j++ ) {
309 destBuff[j] = ((srcBuff1[j - 1] + srcBuff1[j + 1]) >> 1);
310
311 }
312 destBuff[0xFF] = ((srcBuff1[254] + srcBuff1[0]) >> 1);
313
314 }
315 break;
316
317 //WAVEMIX
318 case 4:
319 destWave = ie->destWave;
320 srcWave1 = ie->srcWave1;
321 srcWave2 = ie->srcWave2;
322 destBuff = tc->synthBuffers[destWave];
323 srcBuff1 = tc->synthBuffers[srcWave1];
324 srcBuff2 = tc->synthBuffers[srcWave2];
325 _local3 = ie->fxSpeed;
326 ve->QOMCBTRPXF = (ve->QOMCBTRPXF + _local3);
327 ve->QOMCBTRPXF = (ve->QOMCBTRPXF & 0xFF);
328 pos = ve->QOMCBTRPXF;
329
330 for (j = 0; j < 0x0100; j++ ) {
331 destBuff[j] = ((srcBuff1[j] + srcBuff2[pos]) >> 1);
332 pos++;
333 pos = (pos & 0xFF);
334
335 }
336 break;
337
338 //FILTER
339 case 5:
340 destWave = ie->destWave;
341 srcWave1 = ie->srcWave1;
342 srcWave2 = ie->oscWave - 1;
343 destBuff = tc->synthBuffers[destWave];
344
345 srcBuff1 = tc->synthBuffers[srcWave1];
346 srcBuff2 = srcWave2 >= 0 ? tc->synthBuffers[srcWave2] : NULL;
347 pos = ve->MFATTMREMVP;
348
349 if (ie->oscWave == 0){
350 _local16 = (double)((ie->variable1 * 20));
351 _local17 = (double)((ie->variable2 * 16));
352 } else {
353 if (ie->oscSelect){
354 _local16 = (double)((ie->variable1 * 20));
355 _local17 = ((double)((srcBuff2[pos] + 0x8000)) / 16);
356 } else {
357 _local16 = ((double)((srcBuff2[pos] + 0x8000)) / 13);
358 _local17 = (double)((ie->variable2 * 16));
359 }
360 }
361 ve->DQVLFV = exp((-((2 * M_PI)) * (_local17 / 22000)));
362 ve->RKF = (((-4 * ve->DQVLFV) / (1 + ve->DQVLFV)) * cos(((2 * M_PI) * (_local16 / 22000))));
363 ve->MDTMBBIQHRQ = ((1 - ve->DQVLFV) * sqrt((1 - ((ve->RKF * ve->RKF) / (4 * ve->DQVLFV)))));
364
365 for (j = 0; j < 0x0100; j++) {
366 _local18 = (((ve->MDTMBBIQHRQ * ((double)(srcBuff1[j]) / 0x8000)) - (ve->RKF * ve->ILHG)) - (ve->DQVLFV * ve->YLKJB));
367 ve->YLKJB = ve->ILHG;
368 ve->ILHG = _local18;
369 if (_local18 > 0.9999){
370 _local18 = 0.9999;
371 }
372 if (_local18 < -0.9999){
373 _local18 = -0.9999;
374 }
375 destBuff[j] = (_local18 * 0x8000);
376
377 }
378 break;
379
380 //FILTWHISTLE
381 case 6:
382 destWave = ie->destWave;
383 srcWave1 = ie->srcWave1;
384 srcWave2 = ie->oscWave - 1;
385 destBuff = tc->synthBuffers[destWave];
386
387 srcBuff1 = tc->synthBuffers[srcWave1];
388 srcBuff2 = srcWave2 >= 0 ? tc->synthBuffers[srcWave2] : NULL;
389 pos = ve->MFATTMREMVP;
390
391 if (ie->oscWave == 0){
392 _local16 = (double)((ie->variable1 * 20));
393 _local17 = (double)((ie->variable2 * 16));
394 } else {
395 if (ie->oscSelect){
396 _local16 = (double)((ie->variable1 * 20));
397 _local17 = ((double)((srcBuff2[pos] + 0x8000)) / 16);
398 } else {
399 _local16 = ((double)((srcBuff2[pos] + 0x8000)) / 13);
400 _local17 = (double)((ie->variable2 * 16));
401 }
402 }
403 ve->DQVLFV = exp((-((2 * M_PI)) * (_local17 / 22000)));
404 ve->RKF = (((-4 * ve->DQVLFV) / (1 + ve->DQVLFV)) * cos(((2 * M_PI) * (_local16 / 22000))));
405 ve->MDTMBBIQHRQ = ((1 - ve->DQVLFV) * sqrt((1 - ((ve->RKF * ve->RKF) / (4 * ve->DQVLFV)))));
406 ve->DQVLFV = (ve->DQVLFV * 1.2);
407
408 for (j = 0; j < 0x0100; j++ ) {
409 _local18 = (((ve->MDTMBBIQHRQ * ((double)(srcBuff1[j]) / 0x8000)) - (ve->RKF * ve->ILHG)) - (ve->DQVLFV * ve->YLKJB));
410 ve->YLKJB = ve->ILHG;
411 ve->ILHG = _local18;
412 if (_local18 > 0.9999){
413 _local18 = 0.9999;
414 }
415 if (_local18 < -0.9999){
416 _local18 = -0.9999;
417 }
418 destBuff[j] = (_local18 * 0x8000);
419
420 }
421 break;
422
423 //MORPH
424 case 7:
425 destWave = ie->destWave;
426 srcWave1 = ie->srcWave1;
427 srcWave2 = ie->srcWave2;
428 oscWave = ie->oscWave - 1;
429 destBuff = tc->synthBuffers[destWave];
430
431 srcBuff1 = tc->synthBuffers[srcWave1];
432 srcBuff2 = tc->synthBuffers[srcWave2];
433 oscBuff = oscWave >= 0 ? tc->synthBuffers[oscWave] : NULL;
434 pos = ve->MFATTMREMVP;
435
436 if (ie->oscWave == 0){
437 _local21 = ie->variable1;
438 } else {
439 if (ie->oscSelect){
440 _local21 = ie->variable1;
441 } else {
442 _local21 = ((oscBuff[pos] + 0x8000) / 0x0100);
443 }
444 }
445 _local22 = (0xFF - _local21);
446
447 for (j = 0; j < 0x0100; j++) {
448 _local23 = (((srcBuff1[j] * _local21) / 0x0100) + ((srcBuff2[j] * _local22) / 0x0100));
449 destBuff[j] = _local23;
450
451 }
452 break;
453
454 //DYNAMORPH
455 case 8:
456 destWave = ie->destWave;
457 srcWave1 = ie->srcWave1;
458 srcWave2 = ie->srcWave2;
459 oscWave = ie->oscWave - 1;
460 destBuff = tc->synthBuffers[destWave];
461
462 srcBuff1 = tc->synthBuffers[srcWave1];
463 srcBuff2 = tc->synthBuffers[srcWave2];
464 oscBuff = oscWave >= 0 ? tc->synthBuffers[oscWave] : NULL;
465 pos = ve->MFATTMREMVP;
466
467 if (ie->oscWave == 0){
468 _local25 = ie->variable1;
469 } else {
470 if (ie->oscSelect){
471 _local25 = ie->variable1;
472 } else {
473 _local25 = ((oscBuff[pos] + 0x8000) / 0x0100);
474 }
475 }
476
477 for (j = 0; j < 0x0100; j++) {
478 _local21 = ((p->dynamorphTable[_local25] >> 8) + 128);
479 _local22 = (0xFF - _local21);
480 _local23 = (((srcBuff1[j] * _local21) / 0x0100) + ((srcBuff2[j] * _local22) / 0x0100));
481 destBuff[j] = _local23;
482 _local25++;
483 _local25 = (_local25 & 0xFF);
484
485 }
486 break;
487
488 //DISTORTION
489 case 9:
490 destWave = ie->destWave;
491 srcWave1 = ie->srcWave1;
492 oscWave = ie->oscWave - 1;
493 destBuff = tc->synthBuffers[destWave];
494
495 srcBuff1 = tc->synthBuffers[srcWave1];
496 oscBuff = oscWave >= 0 ? tc->synthBuffers[oscWave] : NULL;
497 pos = ve->MFATTMREMVP;
498
499 if (ie->oscWave == 0){
500 _local21 = ie->variable1;
501 } else {
502 if (ie->oscSelect){
503 _local21 = ie->variable1;
504 } else {
505 _local21 = ((oscBuff[pos] + 0x8000) / 0x0100);
506 }
507 }
508
509 for (j = 0; j < 0x0100; j++) {
510 _local23 = ((srcBuff1[j] * _local21) / 16);
511 _local23 = (_local23 + 0x8000);
512 if (_local23 < 0){
513 _local23 = -(_local23);
514 }
515 _local23 = (_local23 % 131072);
516 if (_local23 > 0xFFFF){
517 _local23 = (131071 - _local23);
518 }
519 _local23 = (_local23 & 0xFFFF);
520 _local23 = (_local23 - 0x8000);
521 destBuff[j] = _local23;
522
523 }
524 break;
525
526 //SCROLL LEFT
527 case 10:
528 destWave = ie->destWave;
529 destBuff = tc->synthBuffers[destWave];
530 _local10 = destBuff[0];
531
532 for (j = 0; j < 0xFF; j++) {
533 destBuff[j] = destBuff[j + 1];
534
535 }
536 destBuff[0xFF] = _local10;
537 break;
538
539 //UPSAMPLE
540 case 11:
541 pos = ve->QOMCBTRPXF;
542 if (pos != 0){
543 ve->QOMCBTRPXF--;
544 break;
545 }
546 ve->QOMCBTRPXF = ie->variable1;
547 destWave = ie->destWave;
548 destBuff = tc->synthBuffers[destWave];
549
550 for (j = 0; j < 128; j++) {
551 destBuff[j] = destBuff[j * 2];
552
553 }
554
555 for (j = 0; j < 128; j++) {
556 destBuff[j + 128] = destBuff[j];
557
558 }
559 break;
560
561 //CLIPPER
562 case 12:
563 destWave = ie->destWave;
564 srcWave1 = ie->srcWave1;
565 oscWave = ie->oscWave - 1;
566 destBuff = tc->synthBuffers[destWave];
567
568 srcBuff1 = tc->synthBuffers[srcWave1];
569 oscBuff = oscWave >= 0 ? tc->synthBuffers[oscWave] : NULL;
570 pos = ve->MFATTMREMVP;
571
572 if (ie->oscWave == 0){
573 _local21 = ie->variable1;
574 } else {
575 if (ie->oscSelect){
576 _local21 = ie->variable1;
577 } else {
578 _local21 = ((oscBuff[pos] + 0x8000) / 0x0100);
579 }
580 }
581
582 for (j = 0; j < 0x0100; j++) {
583 _local23 = ((srcBuff1[j] * _local21) / 16);
584 if (_local23 < -32767){
585 _local23 = -32767;
586 }
587 if (_local23 > 32767){
588 _local23 = 32767;
589 }
590 destBuff[j] = _local23;
591
592 }
593 break;
594
595 //LOWPASS
596 case 13:
597 destWave = ie->destWave;
598 srcWave1 = ie->srcWave1;
599 srcWave2 = ie->oscWave - 1;
600 destBuff = tc->synthBuffers[destWave];
601
602 srcBuff1 = tc->synthBuffers[srcWave1];
603 srcBuff2 = srcWave2 >= 0 ? tc->synthBuffers[srcWave2] : NULL;
604 pos = ve->MFATTMREMVP;
605
606 if (ie->oscWave == 0){
607 var1 = ie->variable1;
608 var2 = ie->variable2;
609 var1 = var1 * 16;
610 } else {
611 if (ie->oscSelect){
612 var1 = ie->variable1;
613 var2 = ((srcBuff2[pos] + 0x8000) >> 8);
614 var1 = (var1 * 16);
615 } else {
616 //_local28 = ((_local14->data[_local7] + 0x8000) / 16);
617 var1 = ((srcBuff2[pos] + 0x8000) >> 4);
618 var2 = ie->variable2;
619 }
620 }
621 _local30 = (var1 - 920);
622 _local31 = (228 + var1);
623 _local26 = (int)(((2 * M_PI) * _local31));
624 _local27 = (707 + ((1000 * var2) / 128));
625 _local36 = ve->ABJGHAUY;
626 _local37 = ve->SPYK;
627 _local38 = ve->VMBNMTNBQU;
628 _local40 = 8;
629
630 for (j = 0; j < 0x0100; j++) {
631 _local32 = ((_local26 * _local40) / 100);
632 _local39 = srcBuff1[j];
633 _local33 = ((((_local36 * 1000) / _local27) - _local37) + _local39);
634 _local34 = (_local36 - ((_local32 * (_local38 / 100)) / 100));
635 _local35 = (_local37 - ((_local32 * (_local36 / 100)) / 100));
636 _local38 = _local33;
637 _local36 = _local34;
638 _local37 = _local35;
639 _local3 = _local37;
640 if (_local3 > 32767){
641 _local3 = 32767;
642 }
643 if (_local3 < -32767){
644 _local3 = -32767;
645 }
646 destBuff[j] = _local3;
647
648 }
649 ve->ABJGHAUY = _local36;
650 ve->SPYK = _local37;
651 ve->VMBNMTNBQU = _local38;
652 break;
653
654 //HIGHPASS
655 case 14:
656 destWave = ie->destWave;
657 srcWave1 = ie->srcWave1;
658 srcWave2 = ie->oscWave - 1;
659 destBuff = tc->synthBuffers[destWave];
660
661 srcBuff1 = tc->synthBuffers[srcWave1];
662 srcBuff2 = srcWave2 >= 0 ? tc->synthBuffers[srcWave2] : NULL;
663 pos = ve->MFATTMREMVP;
664
665 if (ie->oscWave == 0){
666 var1 = ie->variable1;
667 var2 = ie->variable2;
668 var1 = (var1 * 32);
669 } else {
670 if (ie->oscSelect) {
671 var1 = ie->variable1;
672 var2 = ((srcBuff2[pos] + 0x8000) >> 8);
673 var1 = (var1 * 32);
674 } else {
675 //checked with IDA against windows ver. of Syntrax(v1.03)
676 //It's possible that the effect has changed along the way(v2.xx)
677 //same for lowpass
678 //_local28 = ((_local14->data[_local7] + 0x8000) / 16);
679 var1 = ((srcBuff2[pos] + 0x8000) >> 3);
680 var2 = ie->variable2;
681 }
682 }
683 _local30 = (var1 - 920);
684 _local31 = (228 + var1);
685 _local26 = (int)(((2 * M_PI) * _local31));
686 _local27 = (707 + ((1000 * var2) / 128));
687 _local36 = ve->ABJGHAUY;
688 _local37 = ve->SPYK;
689 _local38 = ve->VMBNMTNBQU;
690 _local40 = 8;
691
692 for (j = 0; j < 0x0100; j++) {
693 _local32 = ((_local26 * _local40) / 100);
694 _local39 = srcBuff1[j];
695 _local33 = ((((_local36 * 1000) / _local27) - _local37) + _local39);
696 _local34 = (_local36 - ((_local32 * (_local38 / 100)) / 100));
697 _local35 = (_local37 - ((_local32 * (_local36 / 100)) / 100));
698 _local38 = _local33;
699 _local36 = _local34;
700 _local37 = _local35;
701 _local3 = _local38;
702 if (_local3 > 32767){
703 _local3 = 32767;
704 }
705 if (_local3 < -32767){
706 _local3 = -32767;
707 }
708 destBuff[j] = _local3;
709
710 }
711 ve->ABJGHAUY = _local36;
712 ve->SPYK = _local37;
713 ve->VMBNMTNBQU = _local38;
714 break;
715
716 //BANDPASS
717 case 15:
718 destWave = ie->destWave;
719 srcWave1 = ie->srcWave1;
720 srcWave2 = ie->oscWave - 1;
721 destBuff = tc->synthBuffers[destWave];
722
723 srcBuff1 = tc->synthBuffers[srcWave1];
724 srcBuff2 = srcWave2 >= 0 ? tc->synthBuffers[srcWave2] : NULL;
725 pos = ve->MFATTMREMVP;
726
727 if (ie->oscWave == 0){
728 var1 = ie->variable1;
729 var2 = ie->variable2;
730 var1 = var1 * 16;
731 } else {
732 if (ie->oscSelect){
733 var1 = ie->variable1;
734 var2 = ((srcBuff2[pos] + 0x8000) >> 8);
735 var1 = var1 * 16;
736 } else {
737 var1 = ((srcBuff2[pos] + 0x8000) / 16);
738 var2 = ie->variable2;
739 }
740 }
741 _local30 = (var1 - 920);
742 _local31 = (228 + var1);
743 _local26 = (int)(((2 * M_PI) * _local31));
744 _local27 = (707 + ((1000 * var2) / 128));
745 _local36 = ve->ABJGHAUY;
746 _local37 = ve->SPYK;
747 _local38 = ve->VMBNMTNBQU;
748 _local40 = 8;
749
750 for (j = 0; j < 0x0100; j++) {
751 _local32 = ((_local26 * _local40) / 100);
752 _local39 = srcBuff1[j];
753 _local33 = ((((_local36 * 1000) / _local27) - _local37) + _local39);
754 _local34 = (_local36 - ((_local32 * (_local38 / 100)) / 100));
755 _local35 = (_local37 - ((_local32 * (_local36 / 100)) / 100));
756 _local38 = _local33;
757 _local36 = _local34;
758 _local37 = _local35;
759 _local3 = _local36;
760 if (_local3 > 32767){
761 _local3 = 32767;
762 }
763 if (_local3 < -32767){
764 _local3 = -32767;
765 }
766 destBuff[j] = _local3;
767
768 }
769 ve->ABJGHAUY = _local36;
770 ve->SPYK = _local37;
771 ve->VMBNMTNBQU = _local38;
772 break;
773
774 //METALNOISE
775 case 16:
776 destWave = ie->destWave;
777 destBuff = tc->synthBuffers[destWave];
778 for (j = 0; j < 0x0100; j++ ) {
779 //Something very bad happens here
780 //I think it's fixed now.
781 destBuff[j] = (int)(((double)(rand()) / (double)(RAND_MAX)) * 65530 - 0x8000);
782 }
783 break;
784
785 //SQUASH
786 case 17:
787 destWave = ie->destWave;
788 srcWave1 = ie->srcWave1;
789 oscWave = ie->oscWave - 1;
790 destBuff = tc->synthBuffers[destWave];
791
792 srcBuff1 = tc->synthBuffers[srcWave1];
793
794 oscBuff = oscWave >= 0 ? tc->synthBuffers[oscWave] : NULL;
795 pos = ve->MFATTMREMVP;
796
797 if (ie->oscWave == 0){
798 var1 = ie->variable1;
799 var2 = ie->variable2;
800 } else {
801 if (ie->oscSelect){
802 var1 = ie->variable1;
803 var2 = ((oscBuff[pos] + 0x8000) >> 8);
804 } else {
805 var1 = ((oscBuff[pos] + 0x8000) >> 8);
806 var2 = ie->variable2;
807 }
808 }
809
810 var2 = (var2 << 8);
811 var1 = (var1 + var2);
812 _local22 = 0;
813
814 for (j = 0; j < 0x0100; j++ ) {
815 //Hex Rays decompiler is lovely tool.
816 //butt = (butt & 0xFFFF0000) | (_local22 & 0x0000FFFF);
817 butt = _local22 & 0xFFFF;
818 _local22 += var1;
819 //ron = (ron & 0xFFFFFF00) | ( butt & 0x000000FF);
820 ron = butt & 0xFF;
821 butt >>= 8;
822 buf1 = srcBuff1[butt];
823 //overflow warning
824 buf2 = srcBuff1[butt + 1];
825 pat = (255 - ron) * buf1;
826 destBuff[j] = (ron * buf2 >> 8) + (pat >> 8);
827 }
828 break;
829 }
830 }
831}
832
833static void channelSomethingElse(Player *p, int chanNum)
834{
835 int _local3;
836 int _local4;
837 int _local5;
838 int _local6;
839
840 TuneChannel *tc = &p->tuneChannels[chanNum];
841 const Instrument *ins = &p->instruments[tc->insNum];
842
843 if (ins->amWave == 0){
844 _local3 = 0;
845 } else {
846 tc->HFRLJCG = (tc->HFRLJCG + ins->amSpeed);
847 if (tc->HFRLJCG >= 0x0100){
848 tc->HFRLJCG = (tc->HFRLJCG - 0x0100);
849 tc->HFRLJCG = (tc->HFRLJCG + ins->amLoopPoint);
850 if (tc->HFRLJCG >= 0x0100){
851 tc->HFRLJCG = ins->amLoopPoint;
852 }
853 }
854 _local3 = tc->synthBuffers[ins->amWave - 1][tc->HFRLJCG];
855 _local3 = (_local3 + 0x8000);
856 _local3 = (_local3 / 6);
857 _local3 = -(_local3);
858 if (_local3 < -10000){
859 _local3 = -10000;
860 }
861 }
862 _local3 = (_local3 + 10000);
863 _local3 = (_local3 * ins->masterVolume);
864 _local3 = (_local3 >> 8);
865 _local3 = (_local3 * p->AMVM);
866 _local3 = (_local3 >> 8);
867 _local3 = (_local3 - 10000);
868 tc->volume = _local3;
869 if (ins->panWave == 0){
870 _local5 = 0;
871 } else {
872 tc->ELPHLDR = (tc->ELPHLDR + ins->panSpeed);
873 if (tc->ELPHLDR >= 0x0100){
874 tc->ELPHLDR = (tc->ELPHLDR - 0x0100);
875 tc->ELPHLDR = (tc->ELPHLDR + ins->panLoopPoint);
876 if (tc->ELPHLDR >= 0x0100){
877 tc->ELPHLDR = ins->panLoopPoint;
878 }
879 }
880 _local5 = tc->synthBuffers[ins->panWave - 1][tc->ELPHLDR];
881 _local5 = (_local5 >> 7);
882 }
883 tc->panning = _local5;
884 _local6 = 0;
885 _local6 = p->arpTable[(ins->arpIndex * 16) + tc->ACKCWV];
886 tc->ACKCWV++;
887 tc->ACKCWV = (tc->ACKCWV & 15);
888 _local4 = p->freqTable[ins->finetune*128 + (_local6 + tc->TVORFCC)];
889 if (tc->fmDelay){
890 tc->fmDelay--;
891 } else {
892 if (ins->fmWave != 0){
893 tc->JOEEPJCI = (tc->JOEEPJCI + ins->fmSpeed);
894 if (tc->JOEEPJCI >= 0x0100){
895 tc->JOEEPJCI = (tc->JOEEPJCI - 0x0100);
896 tc->JOEEPJCI = (tc->JOEEPJCI + ins->fmLoopPoint);
897 if (tc->JOEEPJCI >= 0x0100){
898 tc->JOEEPJCI = ins->fmLoopPoint;
899 }
900 }
901 _local4 = _local4 - tc->synthBuffers[ins->fmWave - 1][tc->JOEEPJCI];
902 }
903 }
904 _local4 = (_local4 + tc->BNWIGU);
905 tc->freq = _local4;
906 if (tc->XESAWSO != 0){
907 if (tc->XESAWSO > 0){
908 if (tc->BNWIGU < tc->UHYDBDDI){
909 tc->BNWIGU = (tc->BNWIGU + tc->XESAWSO);
910 if (tc->BNWIGU > tc->UHYDBDDI){
911 tc->BNWIGU = tc->UHYDBDDI;
912 }
913 }
914 } else {
915 if (tc->BNWIGU > tc->UHYDBDDI){
916 tc->BNWIGU = (tc->BNWIGU + tc->XESAWSO);
917 if (tc->BNWIGU < tc->UHYDBDDI){
918 tc->BNWIGU = tc->UHYDBDDI;
919 }
920 }
921 }
922 }
923}
924
925void playInstrument(Player *p, int chanNum, int instrNum, int note) //note: 1-112
926{
927 int j;
928 int i;
929 TuneChannel *tc;
930 Voice *v;
931 const Instrument *ins;
932
933 if (instrNum > p->synSong->h.instrNum){
934 return;
935 }
936 if ((((p->tuneChannels[chanNum].insNum == -1)) && ((instrNum == 0)))){
937 return;
938 }
939
940 tc = &p->tuneChannels[chanNum];
941 v = &p->voices[chanNum];
942
943 tc->ACKCWV = 0;
944 tc->HFRLJCG = 0;
945 tc->ELPHLDR = 0;
946 tc->JOEEPJCI = 0;
947 tc->TVORFCC = note;
948 tc->freq = 0;
949 tc->VNVJPDIWAJQ = note;
950 tc->BNWIGU = 0;
951 tc->UHYDBDDI = 0;
952 tc->XESAWSO = 0;
953 p->m_LastNotes[chanNum] = note;
954
955 if (instrNum != 0) {
956 ins = &p->instruments[instrNum - 1];
957
958 if (ins->shareSmpDataFromInstr == 0){
959 tc->sampleBuffer = p->samples[instrNum - 1];
960 } else {
961 tc->sampleBuffer = p->samples[ins->shareSmpDataFromInstr - 1];
962 }
963 tc->sampPos = ins->smpStartPoint;
964 tc->smpLoopStart = ins->smpLoopPoint;
965 tc->smpLoopEnd = ins->smpEndPoint;
966 tc->hasLoop = ins->hasLoop;
967 tc->hasBidiLoop = ins->hasBidiLoop;
968 tc->hasLooped = 0;
969 tc->isPlayingBackward = 0;
970 tc->EYRXAB = -1;
971 tc->fmDelay = ins->fmDelay;
972
973 for (i = 0; i < 16; i++) {
974 if (ins->m_ResetWave[i]){
975 //ins->synthBuffers[i].copyTo(tc.synthBuffers[i]);
976 memcpy(&tc->synthBuffers[i], &ins->synthBuffers[i], 0x100 *2);
977 }
978 }
979 tc->insNum = instrNum - 1;
980
981 resampler_clear(v->resampler[0]);
982 v->last_delta = 0;
983 }
984 ins = &p->instruments[tc->insNum];
985
986 for (j = 0; j < 4; j++) {
987 if (ins->effects[j].effectType != 0){
988 if (ins->effects[j].resetEffect) {
989 VoiceEffect *ve = &tc->effects[j];
990
991 ve->MFATTMREMVP = 0;
992 ve->QOMCBTRPXF = 0;
993 ve->TIPUANVVR = 0;
994 ve->YLKJB = 0;
995 ve->ILHG = 0;
996 ve->VMBNMTNBQU = 0;
997 ve->ABJGHAUY = 0;
998 ve->SPYK = 0;
999 }
1000 }
1001 }
1002}
1003
1004static void patEffect(Player *p, int note, int command, int dest, int spd, int chanNum)
1005{
1006 TuneChannel *tc = &p->tuneChannels[chanNum];
1007 Instrument *ins = &p->instruments[tc->insNum];
1008 int off;
1009 double tempo;
1010
1011 if (tc->insNum == -1) return;
1012 switch (command) {
1013
1014 //NONE
1015 case 0:
1016 default:
1017 return;
1018
1019 //PITCHBEND
1020 case 1:
1021 if (tc->VNVJPDIWAJQ){
1022 off = p->freqTable[ins->finetune*128 + tc->VNVJPDIWAJQ];
1023 tc->TVORFCC = tc->VNVJPDIWAJQ;
1024 } else {
1025 off = p->freqTable[ins->finetune*128 + note];
1026 }
1027 tc->BNWIGU = 0;
1028 tc->UHYDBDDI = (p->freqTable[ins->finetune*128 + dest] - off);
1029 tc->XESAWSO = (spd * 20);
1030 tc->VNVJPDIWAJQ = dest;
1031 break;
1032
1033 //CHNG WAVEFORM
1034 case 2:
1035 if (dest > 15){
1036 dest = 15;
1037 }
1038 ins->waveform = dest;
1039 break;
1040
1041 //CHNG WAVELENGTH
1042 case 3:
1043 if (dest > 192){
1044 dest = 0x0100;
1045 } else {
1046 if (dest > 96){
1047 dest = 128;
1048 } else {
1049 if (dest > 48){
1050 dest = 64;
1051 } else {
1052 dest = 32;
1053 }
1054 }
1055 }
1056 ins->wavelength = dest;
1057 break;
1058
1059 //CHNG MASTER VOL
1060 case 4:
1061 ins->masterVolume = dest;
1062 break;
1063
1064 //CHNG AMWAVE
1065 case 5:
1066 if (dest > 15){
1067 dest = 15;
1068 }
1069 ins->amWave = dest;
1070 break;
1071
1072 //CHNG AMSPD
1073 case 6:
1074 ins->amSpeed = dest;
1075 break;
1076
1077 //CHNG AMLPPOINT
1078 case 7:
1079 ins->amLoopPoint = dest;
1080 break;
1081
1082 //CHNG FINETUNE
1083 case 8:
1084 if (dest > 15){
1085 dest = 15;
1086 }
1087 ins->finetune = dest;
1088 break;
1089
1090 //CHNG FMWAVE
1091 case 9:
1092 if (dest > 15){
1093 dest = 15;
1094 }
1095 ins->fmWave = dest;
1096 break;
1097
1098 //CHNG FMSPD
1099 case 10:
1100 ins->fmSpeed = dest;
1101 break;
1102
1103 //CHNG FMLPPOINT
1104 case 11:
1105 ins->fmLoopPoint = dest;
1106 break;
1107
1108 //CHNG FMDELAY
1109 case 12:
1110 ins->fmDelay = dest;
1111 break;
1112
1113 //CHNG ARPEGGIO
1114 case 13:
1115 if (dest > 15){
1116 dest = 15;
1117 }
1118 ins->arpIndex = dest;
1119 break;
1120
1121 //CHNG EFF#1 DESTWAVE
1122 case 14:
1123 if (dest > 15){
1124 dest = 15;
1125 }
1126 ins->effects[0].destWave = dest;
1127 break;
1128
1129 //CHNG EFF#1 SRCWAVE1
1130 case 15:
1131 if (dest > 15){
1132 dest = 15;
1133 }
1134 ins->effects[0].srcWave1 = dest;
1135 break;
1136
1137 //CHNG EFF#1 SRCWAVE2
1138 case 16:
1139 if (dest > 15){
1140 dest = 15;
1141 }
1142 ins->effects[0].srcWave2 = dest;
1143 break;
1144
1145 //CHNG EFF#1 OSCWAVE
1146 case 17:
1147 if (dest > 15){
1148 dest = 15;
1149 }
1150 ins->effects[0].oscWave = dest;
1151 break;
1152
1153 //CHNG EFF#1 VARIABLE1
1154 case 18:
1155 ins->effects[0].variable1 = dest;
1156 break;
1157
1158 //CHNG EFF#1 VARIABLE2
1159 case 19:
1160 ins->effects[0].variable2 = dest;
1161 break;
1162
1163 //CHNG EFF#1 FXSPEED
1164 case 20:
1165 ins->effects[0].fxSpeed = dest;
1166 break;
1167
1168 //CHNG EFF#1 OSCSPEED
1169 case 21:
1170 ins->effects[0].oscSpeed = dest;
1171 break;
1172
1173 //CHNG EFF#1 OSCSELECT
1174 case 22:
1175 if (dest > 1){
1176 dest = 1;
1177 }
1178 ins->effects[0].oscSelect = dest;
1179 break;
1180
1181 //CHNG EFF#1 TYPE
1182 case 23:
1183 if (dest >= SE_NROFEFFECTS){
1184 dest = (SE_NROFEFFECTS - 1);
1185 }
1186 ins->effects[0].effectType = dest;
1187 break;
1188
1189 //CHNG EFF#1 RESETEFFECT
1190 case 24:
1191 if (dest > 1){
1192 dest = 1;
1193 }
1194 ins->effects[0].resetEffect = dest;
1195 break;
1196
1197 //CHNG EFF#2 DESTWAVE
1198 case 25:
1199 if (dest > 15){
1200 dest = 15;
1201 }
1202 ins->effects[1].destWave = dest;
1203 break;
1204
1205 //CHNG EFF#2 SRCWAVE1
1206 case 26:
1207 if (dest > 15){
1208 dest = 15;
1209 }
1210 ins->effects[1].srcWave1 = dest;
1211 break;
1212
1213 //CHNG EFF#2 SRCWAVE2
1214 case 27:
1215 if (dest > 15){
1216 dest = 15;
1217 }
1218 //Good god! SrcEffect2 is left unplugged. I could guess what it was.
1219 //Luckly, I'm saved by one of the later effects.
1220 ins->effects[1].srcWave2 = dest;
1221 break;
1222
1223 //CHNG EFF#2 OSCWAVE
1224 case 28:
1225 if (dest > 15){
1226 dest = 15;
1227 }
1228 ins->effects[1].oscWave = dest;
1229 break;
1230
1231 //CHNG EFF#2 VARIABLE1
1232 case 29:
1233 ins->effects[1].variable1 = dest;
1234 break;
1235
1236 //CHNG EFF#2 VARIABLE2
1237 case 30:
1238 ins->effects[1].variable2 = dest;
1239 break;
1240
1241 //CHNG EFF#2 FXSPEED
1242 case 31:
1243 ins->effects[1].fxSpeed = dest;
1244 break;
1245
1246 //CHNG EFF#2 OSCSPEED
1247 case 32:
1248 ins->effects[1].oscSpeed = dest;
1249 break;
1250
1251 //CHNG EFF#2 OSCSELECT
1252 case 33:
1253 if (dest > 1){
1254 dest = 1;
1255 }
1256 ins->effects[1].oscSelect = dest;
1257 break;
1258
1259 //CHNG EFF#2 TYPE
1260 case 34:
1261 if (dest >= SE_NROFEFFECTS){
1262 dest = (SE_NROFEFFECTS - 1);
1263 }
1264 ins->effects[1].effectType = dest;
1265 break;
1266
1267 //CHNG EFF#2 RESETEFFECT
1268 case 35:
1269 if (dest > 1){
1270 dest = 1;
1271 }
1272 ins->effects[1].resetEffect = dest;
1273 break;
1274
1275 //CHNG EFF#3 DESTWAVE
1276 case 36:
1277 if (dest > 15){
1278 dest = 15;
1279 }
1280 ins->effects[2].destWave = dest;
1281 break;
1282
1283 //CHNG EFF#3 SRCWAVE1
1284 case 37:
1285 if (dest > 15){
1286 dest = 15;
1287 }
1288 ins->effects[2].srcWave1 = dest;
1289 break;
1290
1291 //CHNG EFF#3 SRCWAVE2
1292 case 38:
1293 if (dest > 15){
1294 dest = 15;
1295 }
1296 ins->effects[2].srcWave2 = dest;
1297 break;
1298
1299 //CHNG EFF#3 OSCWAVE
1300 case 39:
1301 if (dest > 15){
1302 dest = 15;
1303 }
1304 ins->effects[2].oscWave = dest;
1305 break;
1306
1307 //CHNG EFF#3 VARIABLE1
1308 case 40:
1309 ins->effects[2].variable1 = dest;
1310 break;
1311
1312 //CHNG EFF#3 VARIABLE2
1313 case 41:
1314 ins->effects[2].variable2 = dest;
1315 break;
1316
1317 //CHNG EFF#3 FXSPEED
1318 case 42:
1319 ins->effects[2].fxSpeed = dest;
1320 break;
1321
1322 //CHNG EFF#3 OSCSPEED
1323 case 43:
1324 ins->effects[2].oscSpeed = dest;
1325 break;
1326
1327 //CHNG EFF#3 OSCSELECT
1328 case 44:
1329 if (dest > 1){
1330 dest = 1;
1331 }
1332 ins->effects[2].oscSelect = dest;
1333 break;
1334
1335 //CHNG EFF#3 TYPE
1336 case 45:
1337 if (dest >= SE_NROFEFFECTS){
1338 dest = (SE_NROFEFFECTS - 1);
1339 }
1340 ins->effects[2].effectType = dest;
1341 break;
1342
1343 //CHNG EFF#3 RESETEFFECT
1344 case 46:
1345 if (dest > 1){
1346 dest = 1;
1347 }
1348 ins->effects[2].resetEffect = dest;
1349 break;
1350
1351 //CHNG EFF#4 DESTWAVE
1352 case 47:
1353 if (dest > 15){
1354 dest = 15;
1355 }
1356 ins->effects[3].destWave = dest;
1357 break;
1358
1359 //CHNG EFF#4 SRCWAVE1
1360 case 48:
1361 if (dest > 15){
1362 dest = 15;
1363 }
1364 ins->effects[3].srcWave1 = dest;
1365 break;
1366
1367 //CHNG EFF#4 SRCWAVE2
1368 case 49:
1369 if (dest > 15){
1370 dest = 15;
1371 }
1372 ins->effects[3].srcWave2 = dest;
1373 break;
1374
1375 //CHNG EFF#4 OSCWAVE
1376 case 50:
1377 if (dest > 15){
1378 dest = 15;
1379 }
1380 ins->effects[3].oscWave = dest;
1381 break;
1382
1383 //CHNG EFF#4 VARIABLE1
1384 case 51:
1385 ins->effects[3].variable1 = dest;
1386 break;
1387
1388 //CHNG EFF#4 VARIABLE2
1389 case 52:
1390 ins->effects[3].variable2 = dest;
1391 break;
1392
1393 //CHNG EFF#4 FXSPEED
1394 case 53:
1395 ins->effects[3].fxSpeed = dest;
1396 break;
1397
1398 //CHNG EFF#4 OSCSPEED
1399 case 54:
1400 ins->effects[3].oscSpeed = dest;
1401 break;
1402
1403 //CHNG EFF#4 OSCSELECT
1404 case 55:
1405 if (dest > 1){
1406 dest = 1;
1407 }
1408 ins->effects[3].oscSelect = dest;
1409 break;
1410
1411 //CHNG EFF#4 TYPE
1412 case 56:
1413 if (dest >= SE_NROFEFFECTS){
1414 dest = (SE_NROFEFFECTS - 1);
1415 }
1416 ins->effects[3].effectType = dest;
1417 break;
1418
1419 //CHNG EFF#4 RESETEFFECT
1420 case 57:
1421 if (dest > 1){
1422 dest = 1;
1423 }
1424 ins->effects[3].resetEffect = dest;
1425 break;
1426
1427 //CHNG RESET WAVE #1
1428 case 58:
1429 if (dest > 1){
1430 dest = 1;
1431 }
1432 ins->m_ResetWave[0] = dest;
1433 break;
1434
1435 //CHNG RESET WAVE #2
1436 case 59:
1437 if (dest > 1){
1438 dest = 1;
1439 }
1440 ins->m_ResetWave[1] = dest;
1441 break;
1442
1443 //CHNG RESET WAVE #3
1444 case 60:
1445 if (dest > 1){
1446 dest = 1;
1447 }
1448 ins->m_ResetWave[2] = dest;
1449 break;
1450
1451 //CHNG RESET WAVE #4
1452 case 61:
1453 if (dest > 1){
1454 dest = 1;
1455 }
1456 ins->m_ResetWave[3] = dest;
1457 break;
1458
1459 //CHNG RESET WAVE #5
1460 case 62:
1461 if (dest > 1){
1462 dest = 1;
1463 }
1464 ins->m_ResetWave[4] = dest;
1465 break;
1466
1467 //CHNG RESET WAVE #6
1468 case 63:
1469 if (dest > 1){
1470 dest = 1;
1471 }
1472 ins->m_ResetWave[5] = dest;
1473 break;
1474
1475 //CHNG RESET WAVE #7
1476 case 64:
1477 if (dest > 1){
1478 dest = 1;
1479 }
1480 ins->m_ResetWave[6] = dest;
1481 break;
1482
1483 //CHNG RESET WAVE #8
1484 case 65:
1485 if (dest > 1){
1486 dest = 1;
1487 }
1488 ins->m_ResetWave[7] = dest;
1489 break;
1490
1491 //CHNG RESET WAVE #9
1492 case 66:
1493 if (dest > 1){
1494 dest = 1;
1495 }
1496 ins->m_ResetWave[8] = dest;
1497 break;
1498
1499 //CHNG RESET WAVE #10
1500 case 67:
1501 if (dest > 1){
1502 dest = 1;
1503 }
1504 ins->m_ResetWave[9] = dest;
1505 break;
1506
1507 //CHNG RESET WAVE #11
1508 case 68:
1509 if (dest > 1){
1510 dest = 1;
1511 }
1512 ins->m_ResetWave[10] = dest;
1513 break;
1514
1515 //CHNG RESET WAVE #12
1516 case 69:
1517 if (dest > 1){
1518 dest = 1;
1519 }
1520 ins->m_ResetWave[11] = dest;
1521 break;
1522
1523 //CHNG RESET WAVE #13
1524 case 70:
1525 if (dest > 1){
1526 dest = 1;
1527 }
1528 ins->m_ResetWave[12] = dest;
1529 break;
1530
1531 //CHNG RESET WAVE #14
1532 case 71:
1533 if (dest > 1){
1534 dest = 1;
1535 }
1536 ins->m_ResetWave[13] = dest;
1537 break;
1538
1539 //CHNG RESET WAVE #15
1540 case 72:
1541 if (dest > 1){
1542 dest = 1;
1543 }
1544 ins->m_ResetWave[14] = dest;
1545 break;
1546
1547 //CHNG RESET WAVE #16
1548 case 73:
1549 if (dest > 1){
1550 dest = 1;
1551 }
1552 ins->m_ResetWave[15] = dest;
1553 break;
1554
1555 //CHNG BPM
1556 case 74:
1557 if (dest <= 10){
1558 dest = 10;
1559 }
1560 if (dest > 220){
1561 dest = 220;
1562 }
1563 p->curSubsong.tempo = dest;
1564 tempo = (double)(p->curSubsong.tempo);
1565 tempo = (tempo / 60);
1566 tempo = (tempo * 32);
1567 p->samplesPerBeat = (int)(44100 / tempo);
1568 break;
1569
1570 //CHNG GROOVE
1571 case 75:
1572 if (dest > 3){
1573 dest = 3;
1574 }
1575 p->curSubsong.groove = dest;
1576 break;
1577
1578 //FIRE EXTERNAL EVENT
1579 case 76:
1580 //this effect is for controlling external code
1581 //like animation and whatnot
1582 //similar to how 8xx is used in Travolta's 'testlast' .mod
1583
1584 //do take note of audio latency when dealing with this.
1585
1586 //This is called UserEvent in ocx player doc, I think
1587 break;
1588 }
1589}
1590
1591static void channelSomething(Player *p, int chanNum)
1592{
1593 int _local2;
1594 int _local3;
1595 int note;
1596 int dest;
1597 int contrScript;
1598 int spd;
1599
1600 if (!p->PQV) return;
1601 if (p->someCounter != p->WDTECTE) return;
1602
1603 if (p->sePmSong == SE_PM_PATTERN){
1604 if (chanNum > 0) return;
1605 _local2 = p->AMYGPFQCHSW;
1606 _local3 = p->ISWLKT;
1607 } else {
1608 if (p->curSubsong.mutedChans[chanNum] == 1) return;
1609
1610 _local3 = p->tuneChannels[chanNum].LJHG;
1611 _local2 = p->curSubsong.orders[chanNum][p->tuneChannels[chanNum].EQMIWERPIF].patIndex;
1612 }
1613 note = p->rows[(_local2 * 64) + _local3].note;
1614 if (note != 0) {
1615 playInstrument(p, chanNum, p->rows[(_local2 * 64) + _local3].instr, note);
1616 }
1617 contrScript = p->rows[(_local2 * 64) + _local3].command;
1618 dest = p->rows[(_local2 * 64) + _local3].dest;
1619 spd = p->rows[(_local2 * 64) + _local3].spd;
1620 patEffect(p, note, contrScript, dest, spd, chanNum);
1621}
1622
1623static void ABH(Player *p)
1624{
1625 int i, j0, j1;
1626 int _local2;
1627 Order *_local3;
1628 int _local4;
1629 bool _local5;
1630 int _local6;
1631 Order *_local9;
1632 int _local10;
1633 int _local11;
1634
1635 if (!p->PQV) return;
1636
1637 p->someCounter--;
1638 if (p->someCounter == 0){
1639 if (p->sePmSong == SE_PM_PATTERN){
1640 if (!(p->ISWLKT & 1)){
1641 p->WDTECTE = (8 - p->curSubsong.groove);
1642 } else {
1643 p->WDTECTE = (8 + p->curSubsong.groove);
1644 }
1645 } else {
1646 if (!(p->posFine & 1)){
1647 p->WDTECTE = (8 - p->curSubsong.groove);
1648 } else {
1649 p->WDTECTE = (8 + p->curSubsong.groove);
1650 }
1651 }
1652 p->someCounter = p->WDTECTE;
1653 if (p->sePmSong == SE_PM_PATTERN){
1654 p->ISWLKT++;
1655 p->ISWLKT = (p->ISWLKT % p->DONGS);
1656 } else {
1657 for (i = 0; i < p->channelNumber; i++) {
1658 TuneChannel *tc = &p->tuneChannels[i];
1659
1660 tc->LJHG++;
1661 _local3 = p->curSubsong.orders[i];
1662 _local4 = tc->EQMIWERPIF;
1663 if (_local4 == -1){
1664 _local4 = 0;
1665 }
1666 _local2 = _local3[_local4].patLen;
1667 if ((((tc->LJHG == _local2)) || ((tc->EQMIWERPIF == -1)))){
1668 tc->LJHG = 0;
1669 tc->EQMIWERPIF++;
1670 p->curSubsong.mutedChans[i] = p->mutedChans[i];
1671 }
1672
1673 }
1674 p->posFine++;
1675 if (p->posFine == 64){
1676 p->posFine = 0;
1677 p->posCoarse++;
1678 }
1679 if ((((p->posCoarse == p->curSubsong.endPosCoarse)) && ((p->posFine == p->curSubsong.endPosFine)))){
1680 if (p->curSubsong.isLooping){
1681 _local5 = false;
1682
1683 for (j0 = 0; j0 < SE_MAXCHANS; j0++) {
1684 _local6 = 0;
1685
1686 _local11 = 0;
1687 _local9 = p->curSubsong.orders[j0];
1688 _local10 = ((p->curSubsong.loopPosCoarse * 64) + p->curSubsong.loopPosFine);
1689 for (j1 = 0; j1 < 0x0100; j1++) {
1690 if (_local6 > _local10){
1691 if (j1 != _local10){
1692 j1--;
1693 }
1694 break;
1695 }
1696 _local11 = _local6;
1697 _local6 = (_local6 + _local9[j1].patLen);
1698
1699 }
1700 if (j1 == 0x0100){
1701 p->PQV = 0;
1702 _local5 = true;
1703 break;
1704 }
1705 _local10 = (_local10 - _local11);
1706 _local10 = (_local10 & 63);
1707 p->tuneChannels[j0].EQMIWERPIF = j1;
1708 p->tuneChannels[j0].LJHG = _local10;
1709
1710 }
1711 if (_local5 == false){
1712 p->posCoarse = p->curSubsong.loopPosCoarse;
1713 p->posFine = p->curSubsong.loopPosFine;
1714 p->loopCount++;
1715 }
1716 } else {
1717 p->PQV = 0;
1718 p->sePmSong = SE_PM_SONG;
1719 p->posCoarse = p->curSubsong.startPosCoarse;
1720 p->posFine = p->curSubsong.startPosFine;
1721 }
1722 }
1723 }
1724 }
1725}
1726
1727void advanceTick(Player *p)
1728{
1729 int i;
1730 ABH(p);
1731
1732 for (i = 0; i < p->channelNumber; i++) {
1733 channelSomething(p, i);
1734 if (p->tuneChannels[i].insNum != -1) {
1735 channelSomethingElse(p, i);
1736 instrEffect(p, i);
1737 }
1738 }
1739}
1740
1741void mixChunk(Player *p, int16_t *outBuff, uint playbackBufferSize)
1742{
1743 int i, j;
1744 uint sampleNum;
1745 int amp, smp, pos;
1746 int32_t audioMainR, audioMainL;
1747 int32_t audioDelayR, audioDelayL;
1748 uint otherDelayTime;
1749 Voice *v;
1750 TuneChannel *tc;
1751 int insNum;
1752
1753 //We just don't know!
1754 uint dword_6632774C = 0;
1755
1756 if ( p->channelNumber > 0 )
1757 {
1758 while ( playbackBufferSize > 0 )
1759 {
1760 if ( p->otherSamplesPerBeat >= playbackBufferSize )
1761 {
1762 p->otherSamplesPerBeat = p->otherSamplesPerBeat - playbackBufferSize;
1763 sampleNum = playbackBufferSize;
1764 }
1765 else
1766 {
1767 sampleNum = p->otherSamplesPerBeat;
1768 p->otherSamplesPerBeat = p->samplesPerBeat * p->SAMPLEFREQUENCY / 44100;
1769 }
1770 playbackBufferSize -= sampleNum;
1771
1772 for (i=0; i < p->channelNumber; ++i )
1773 {
1774 v = &p->voices[i]; tc = &p->tuneChannels[i];
1775
1776 insNum = tc->insNum;
1777 if ( insNum == -1 )
1778 {
1779 v->waveBuff = p->silentBuffer;
1780 v->isSample = 0;
1781 }
1782 else if ( !tc->sampleBuffer )
1783 {
1784 int waveNum = p->instruments[insNum].waveform;
1785 v->wavelength = (p->instruments[insNum].wavelength) - 1;
1786 v->waveBuff = tc->synthBuffers[waveNum];
1787 v->isSample = 0;
1788 }
1789 else
1790 {
1791 v->waveBuff = tc->sampleBuffer;
1792 v->sampPos = tc->sampPos;
1793 v->smpLoopStart = tc->smpLoopStart;
1794 v->smpLoopEnd = tc->smpLoopEnd;
1795 v->hasLoop = tc->hasLoop;
1796 v->hasBidiLoop = tc->hasBidiLoop;
1797 v->isPlayingBackward = tc->isPlayingBackward;
1798 v->hasLooped = tc->hasLooped;
1799 v->isSample = 1;
1800 }
1801
1802 if ( tc->freq < 10 )
1803 tc->freq = 10;
1804
1805 v->gain = (tc->volume + 10000) / 39;
1806 v->delta = (tc->freq << 8) / p->SAMPLEFREQUENCY;
1807 if (v->delta != v->last_delta)
1808 {
1809 double fdelta = (double)v->delta * (1.0 / (double)0x100);
1810 v->last_delta = v->delta;
1811 resampler_set_rate(v->resampler[0], fdelta);
1812 }
1813
1814 if ( v->gain > 0x100 )
1815 v->gain = 0x100;
1816 if ( tc->panning )
1817 {
1818 if ( tc->panning <= 0 )
1819 {
1820 v->gainRight = 0x100;
1821 v->gainLeft = 0x100 + tc->panning;
1822 }
1823 else
1824 {
1825 v->gainLeft = 0x100;
1826 v->gainRight = 0x100 - tc->panning;
1827 }
1828 }
1829 else
1830 {
1831 v->gainRight = 0x100;
1832 v->gainLeft = 0x100;
1833 }
1834 if ( dword_6632774C )
1835 {
1836 //v->gainDelay = word_6632B9F4[i];
1837 }
1838 else
1839 {
1840 v->gainDelay = p->curSubsong.chanDelayAmt[i];
1841 }
1842 v->gainRight = (v->gain * v->gainRight) >> 8;
1843 v->gainLeft = (v->gain * v->gainLeft) >> 8;
1844 v->gainDelayRight = (v->gainDelay * v->gainRight) >> 8;
1845 v->gainDelayLeft = (v->gainDelay * v->gainLeft) >> 8;
1846 }
1847 if ( dword_6632774C )
1848 {
1849 //amp = word_6632B964;
1850 //otherDelayTime = word_6632BB24;
1851 }
1852 else
1853 {
1854 amp = p->curSubsong.amplification;
1855 otherDelayTime = p->curSubsong.delayTime / (44100 / p->SAMPLEFREQUENCY);
1856 }
1857 if ( outBuff )
1858 {
1859 if ( sampleNum > 0 )
1860 {
1861 for(i = 0; i < sampleNum; i++)
1862 {
1863 audioMainR = 0;
1864 audioMainL = 0;
1865 audioDelayR = 0;
1866 audioDelayL = 0;
1867 if ( p->channelNumber > 0 )
1868 {
1869 for (j = 0; j < p->channelNumber; ++j)
1870 {
1871 v = &p->voices[j];
1872 if ( v->isSample == 1 )
1873 {
1874 if ( v->sampPos != -1 || resampler_get_avail(v->resampler[0]) )
1875 {
1876 //interpolation
1877 sample_t s;
1878 while ( v->sampPos != -1 && resampler_get_min_fill(v->resampler[0]) )
1879 {
1880 s = v->waveBuff[v->sampPos];
1881 resampler_write_pair(v->resampler[0], s, s);
1882 if ( v->isPlayingBackward )
1883 {
1884 v->sampPos--;
1885 if ( v->sampPos <= v->smpLoopStart )
1886 {
1887 v->isPlayingBackward = 0;
1888 v->sampPos++;
1889 }
1890 }
1891 else
1892 {
1893 v->sampPos++;
1894 if ( v->sampPos >= v->smpLoopEnd )
1895 {
1896 if ( v->hasLoop )
1897 {
1898 v->hasLooped = 1;
1899 if ( v->hasBidiLoop )
1900 {
1901 v->isPlayingBackward = 1;
1902 v->sampPos--;
1903 }
1904 else
1905 {
1906 v->sampPos += v->smpLoopStart - v->smpLoopEnd;
1907 }
1908 }
1909 else
1910 {
1911 v->sampPos = -1;
1912 }
1913 }
1914 }
1915 }
1916
1917 //smp = intp->interpSamp(v);
1918 resampler_read_pair(v->resampler[0], &s, &s);
1919 smp = s;
1920
1921 audioMainR += (smp * v->gainRight) >> 8;
1922 audioMainL += (smp * v->gainLeft) >> 8;
1923 audioDelayR += (smp * v->gainDelayRight) >> 8;
1924 audioDelayL += (smp * v->gainDelayLeft) >> 8;
1925 }
1926 }
1927 else
1928 {
1929 //interpolation
1930 //smp = intp->interpSynt(v);
1931 sample_t s;
1932 while ( resampler_get_min_fill(v->resampler[0]) )
1933 {
1934 s = v->waveBuff[v->synthPos];
1935 resampler_write_pair(v->resampler[0], s, s);
1936 v->synthPos++;
1937 v->synthPos &= v->wavelength;
1938 }
1939 resampler_read_pair(v->resampler[0], &s, &s);
1940 smp = s;
1941
1942 audioMainR += (smp * v->gainRight) >> 8;
1943 audioMainL += (smp * v->gainLeft) >> 8;
1944 audioDelayR += (smp * v->gainDelayRight) >> 8;
1945 audioDelayL += (smp * v->gainDelayLeft) >> 8;
1946 }
1947 }
1948 }
1949
1950 audioMainL = (p->delayBufferL[p->delayPos] + audioMainL / p->channelNumber) / 2;
1951 audioMainR = (p->delayBufferR[p->delayPos] + audioMainR / p->channelNumber) / 2;
1952 audioMainR = audioMainR * amp / 100;
1953 audioMainL = audioMainL * amp / 100;
1954 //clip audio
1955 if ( audioMainR < -32760 ) audioMainR = -32760;
1956 if ( audioMainR > 32760 ) audioMainR = 32760;
1957 if ( audioMainL < -32760 ) audioMainL = -32760;
1958 if ( audioMainL > 32760 ) audioMainL = 32760;
1959
1960 //interleaved buffer
1961 if ( p->overlapPos < SE_OVERLAP )
1962 {
1963 audioMainR = p->overlapPos * audioMainR / 100;
1964 audioMainR += (SE_OVERLAP - p->overlapPos) * p->overlapBuff[p->overlapPos*2] / 100;
1965 audioMainL = p->overlapPos * audioMainL / 100;
1966 audioMainL += (SE_OVERLAP - p->overlapPos) * p->overlapBuff[p->overlapPos*2+1] / 100;
1967 ++p->overlapPos;
1968 }
1969
1970 //output
1971 *outBuff++ = audioMainR;
1972 *outBuff++ = audioMainL;
1973
1974 p->delayBufferL[p->delayPos] = (((audioDelayL / p->channelNumber) + p->delayBufferL[p->delayPos]) / 2);
1975 p->delayBufferR[p->delayPos] = (((audioDelayR / p->channelNumber) + p->delayBufferR[p->delayPos]) / 2);
1976 p->delayPos = ++p->delayPos % otherDelayTime;
1977 }
1978 }
1979 }
1980
1981 if ( p->channelNumber > 0 )
1982 {
1983 for (i = 0; i < p->channelNumber; ++i)
1984 {
1985 v = &p->voices[i]; tc = &p->tuneChannels[i];
1986 if ( v->isSample )
1987 {
1988 tc->sampPos = v->sampPos;
1989 tc->isPlayingBackward = v->isPlayingBackward;
1990 tc->hasLooped = v->hasLooped;
1991 }
1992 }
1993 }
1994 if ( p->otherSamplesPerBeat == (p->samplesPerBeat * p->SAMPLEFREQUENCY) / 44100 )
1995 {
1996 p->bkpDelayPos = p->delayPos;
1997 for (i = 0; i < p->channelNumber; i++)
1998 {
1999 p->voices[i].bkpSynthPos = p->voices[i].synthPos;
2000 resampler_dup_inplace(p->voices[i].resampler[1], p->voices[i].resampler[0]);
2001 }
2002
2003 p->overlapPos = 0;
2004 if ( outBuff )
2005 {
2006 for (i = 0; i < SE_OVERLAP; i++)
2007 {
2008 audioMainR = 0;
2009 audioMainL = 0;
2010 audioDelayR = 0;
2011 audioDelayL = 0;
2012 if ( p->channelNumber > 0 )
2013 {
2014 for (j = 0; j < p->channelNumber; j++)
2015 {
2016 v = &p->voices[j];
2017 if ( v->isSample == 1 )
2018 {
2019 if ( v->sampPos != -1 || resampler_get_avail(v->resampler[1]) )
2020 {
2021 //interpolation
2022 //smp = intp->interpSamp(v);
2023 sample_t s;
2024 while ( v->sampPos != -1 && resampler_get_min_fill(v->resampler[1]) )
2025 {
2026 s = v->waveBuff[v->sampPos];
2027 resampler_write_pair(v->resampler[1], s, s);
2028 if ( v->isPlayingBackward )
2029 {
2030 v->sampPos--;
2031 if ( v->sampPos <= v->smpLoopStart )
2032 {
2033 v->isPlayingBackward = 0;
2034 v->sampPos++;
2035 }
2036 }
2037 else
2038 {
2039 v->sampPos++;
2040 if ( v->sampPos >= v->smpLoopEnd )
2041 {
2042 if ( v->hasLoop )
2043 {
2044 v->hasLooped = 1;
2045 if ( v->hasBidiLoop )
2046 {
2047 v->isPlayingBackward = 1;
2048 v->sampPos--;
2049 }
2050 else
2051 {
2052 v->sampPos += v->smpLoopStart - v->smpLoopEnd;
2053 }
2054 }
2055 else
2056 {
2057 v->sampPos = -1;
2058 }
2059 }
2060 }
2061 }
2062 resampler_read_pair(v->resampler[1], &s, &s);
2063 smp = s;
2064
2065 audioMainR += (smp * v->gainRight) >> 8;
2066 audioMainL += (smp * v->gainLeft) >> 8;
2067 audioDelayR += (smp * v->gainDelayRight) >> 8;
2068 audioDelayL += (smp * v->gainDelayLeft) >> 8;
2069 }
2070 }
2071 else
2072 {
2073 //interpolation
2074 //smp = intp->interpSynt(v);
2075 sample_t s;
2076 while ( resampler_get_min_fill(v->resampler[1]) )
2077 {
2078 s = v->waveBuff[v->synthPos];
2079 resampler_write_pair(v->resampler[1], s, s);
2080 v->synthPos++;
2081 v->synthPos &= v->wavelength;
2082 }
2083 resampler_read_pair(v->resampler[1], &s, &s);
2084 smp = s;
2085
2086 audioMainR += (smp * v->gainRight) >> 8;
2087 audioMainL += (smp * v->gainLeft) >> 8;
2088 audioDelayR += (smp * v->gainDelayRight) >> 8;
2089 audioDelayL += (smp * v->gainDelayLeft) >> 8;
2090 }
2091 }
2092 }
2093
2094 audioMainL = (p->delayBufferL[p->delayPos] + audioMainL / p->channelNumber) / 2;
2095 audioMainR = (p->delayBufferR[p->delayPos] + audioMainR / p->channelNumber) / 2;
2096 audioMainR = audioMainR * amp / 100;
2097 audioMainL = audioMainL * amp / 100;
2098 //clip audio
2099 if ( audioMainR < -32760 ) audioMainR = -32760;
2100 if ( audioMainR > 32760 ) audioMainR = 32760;
2101 if ( audioMainL < -32760 ) audioMainL = -32760;
2102 if ( audioMainL > 32760 ) audioMainL = 32760;
2103
2104 p->overlapBuff[i * 2] = audioMainR;
2105 p->overlapBuff[i*2+1] = audioMainL;
2106
2107 p->delayPos = ++p->delayPos % otherDelayTime;
2108 }
2109 }
2110 p->delayPos = p->bkpDelayPos;
2111 for (i = 0; i < p->channelNumber; i++) p->voices[i].synthPos = p->voices[i].bkpSynthPos;
2112
2113 //dword_66327200 = 2 * sampleNum;
2114 advanceTick(p);
2115 }
2116 }
2117 return;
2118 }
2119 memset(outBuff, 0, playbackBufferSize * 2 *2);
2120}
2121
2122 /*void newSong(void)
2123 {
2124 var _local1:int;
2125 var i:int;
2126 var j:int;
2127 var _local4:Order;
2128 var _local6:Vector.<Order>;
2129 var _local7:Row;
2130
2131 reset();
2132 AMYGPFQCHSW = 1;
2133 selectedSubsong = 0;
2134 WDTECTE = 8;
2135 AMVM = 0x100;
2136 synSong.h.subsongNum = 1;
2137 synSong.h.version = 3457;
2138 subsongs = new Vector.<Subsong>();
2139 subsongs.push(new Subsong());
2140 var subs0:Subsong = subsongs[0];
2141 curSubsong = subsongs[selectedSubsong];
2142
2143 subs0.tempo = 120;
2144 subs0.groove = 0;
2145 subs0.startPosCoarse = 0;
2146 subs0.startPosFine = 0;
2147 subs0.loopPosCoarse = 0;
2148 subs0.loopPosFine = 0;
2149 subs0.endPosCoarse = 1;
2150 subs0.endPosFine = 0;
2151 subs0.channelNumber = 4;
2152 subs0.delayTime = 0x8000;
2153 subs0.amplification = 400;
2154 subs0.chanDelayAmt = new Vector.<int>(SE_MAXCHANS, true);
2155
2156 subs0.m_Name = "Empty";
2157 subs0.mutedChans = new Vector.<int>(SE_MAXCHANS, true);
2158
2159
2160 subs0.orders = Tools.malloc_2DVector(Order, SE_MAXCHANS, 0x0100, true, true);
2161 for (i = 0; i < SE_MAXCHANS; i++) {
2162 _local6 = subs0.orders[i];
2163 for (j = 0; j < 0x0100; j++) {
2164 _local6[j].patIndex = 0;
2165 _local6[j].patLen = 0;
2166 }
2167 }
2168
2169 synSong.h.patNum = 2;
2170 synSong.rows = Tools.malloc_1DVector(Row, 64 * synSong.h.patNum);
2171
2172 for (i = 0; i < (64 * synSong.h.patNum); i++) {
2173 rows[i].dest = 0;
2174 rows[i].note = 0;
2175 rows[i].instr = 0;
2176 rows[i].command = 0;
2177 rows[i].spd = 0;
2178
2179 }
2180 patternNames = new Vector.<String>();
2181 patternNames.push("Empty");
2182 patternNames.push("Pat1");
2183 synSong.h.instrNum = 1;
2184 synSong.instruments = new Vector.<Instrument>();
2185 synSong.instruments.push(new Instrument());
2186
2187 mutedChans = new Vector.<int>(SE_MAXCHANS, true);
2188 }*/
2189
2190static void AAUCAPQW(Player *p)
2191{
2192 //What is this even for?
2193
2194 p->PQV = 0;
2195 p->sePmSong = SE_PM_SONG;
2196 if (p->subsongs){
2197 p->posCoarse = p->curSubsong.startPosCoarse;
2198 p->posFine = p->curSubsong.startPosFine;
2199 }
2200}
2201
2202static void IMXFLSSMB(Player *p, int _arg1)
2203{
2204 p->PQV = 1;
2205 p->AMYGPFQCHSW = _arg1;
2206 p->ISWLKT = 63;
2207 p->someCounter = 1;
2208 p->sePmSong = SE_PM_PATTERN;
2209 p->WDTECTE = p->subsongs[0].tempo - p->subsongs[0].groove;
2210}
2211
2212void initSubsong(Player *p, int num)
2213{
2214 int _local2;
2215 int i, j;
2216 Order *_local5;
2217 bool _local6;
2218 int _local7;
2219 int _local8;
2220 double tempo;
2221
2222 //reset instruments
2223 memcpy(p->instruments, p->synSong->instruments, p->synSong->h.instrNum * sizeof(Instrument));
2224
2225 p->loopCount = 0;
2226
2227 if (num >= p->synSong->h.subsongNum) return;
2228
2229 p->selectedSubsong = num;
2230 p->curSubsong = p->subsongs[p->selectedSubsong];
2231 p->channelNumber = p->curSubsong.channelNumber;
2232 reset(p);
2233 _local6 = false;
2234
2235 for (i = 0; i < SE_MAXCHANS; i++) {
2236 p->m_LastNotes[i] = 0;
2237 _local2 = 0;
2238
2239 _local8 = 0;
2240 _local5 = p->curSubsong.orders[i];
2241 _local7 = (((p->curSubsong.startPosCoarse * 64) + p->curSubsong.startPosFine) - 1);
2242 for (j = 0; j < 0x0100; j++) {
2243 if (_local2 >= _local7){
2244 if (j != _local7){
2245 j--;
2246 }
2247 break;
2248 }
2249 _local8 = _local2;
2250 _local2 = (_local2 + _local5[j].patLen);
2251
2252 }
2253 if (j == 0x0100){
2254 _local6 = true;
2255 break;
2256 }
2257 _local7 = (_local7 - _local8);
2258 _local7 = (_local7 & 63);
2259 p->tuneChannels[i].EQMIWERPIF = j;
2260 p->tuneChannels[i].LJHG = _local7;
2261 p->curSubsong.mutedChans[i] = p->mutedChans[i];
2262
2263 }
2264 if (_local6 == false){
2265 p->someCounter = 1;
2266 p->sePmSong = SE_PM_SONG;
2267 p->PQV = 1;
2268 p->WDTECTE = (8 + p->curSubsong.groove);
2269 if (p->curSubsong.tempo){
2270 tempo = (double)(p->curSubsong.tempo);
2271 tempo = (tempo / 60);
2272 tempo = (tempo * 32);
2273 p->samplesPerBeat = (int)((44100 / tempo));
2274 p->otherSamplesPerBeat = p->samplesPerBeat;
2275 }
2276 if (p->curSubsong.startPosFine == 0){
2277 p->posCoarse = p->curSubsong.startPosCoarse - 1;
2278 } else {
2279 p->posCoarse = p->curSubsong.startPosCoarse;
2280 }
2281 p->posFine = p->curSubsong.startPosFine - 1;
2282 p->posFine = p->posFine & 63;
2283 }
2284}
2285
2286int loadSong(Player *p, const Song *synSong)
2287{
2288 int i;
2289 void *ptr;
2290
2291 AAUCAPQW(p);
2292 reset(p);
2293 //clearSongData();
2294 p->synSong = synSong;
2295
2296 //pass things locally
2297 //not much purpouse here
2298 //nor in AS3
2299 //why did I do it
2300 p->rows = synSong->rows;
2301 p->patternNames = (const char **) synSong->patternNames;
2302
2303 ptr = realloc(p->instruments, synSong->h.instrNum * sizeof(Instrument));
2304 if (!ptr) return -1;
2305 p->instruments = (Instrument *) ptr;
2306
2307 p->subsongs = synSong->subsongs;
2308 p->arpTable = synSong->arpTable;
2309 p->samples = (const int16_t **) synSong->samples;
2310
2311 for (i = 0; i < SE_MAXCHANS; i++) {
2312 p->mutedChans[i] = synSong->subsongs[0].mutedChans[i];
2313 }
2314 initSubsong(p, 0);
2315
2316 return 0;
2317}
2318
2319bool playerGetSongEnded(Player *p)
2320{
2321 return p->PQV == 0;
2322}
2323
2324uint playerGetLoopCount(Player *p)
2325{
2326 return p->loopCount;
2327}
2328
2329void playerGetInfo(Player *p, syntrax_info *info)
2330{
2331 int i, j;
2332 info->coarse = p->posCoarse;
2333 info->fine = p->posFine;
2334 for (i = 0, j = 0; i < p->channelNumber; i++)
2335 {
2336 Voice *v = &p->voices[i];
2337 if (v->waveBuff != p->silentBuffer)
2338 {
2339 if (v->isSample)
2340 {
2341 if (v->sampPos != -1) j++;
2342 }
2343 else j++;
2344 }
2345 }
2346 info->channelsPlaying = j;
2347}
2348

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